CN
【Course】
Professional Garage Kit Sculptor: Professional Skills and 3D Printing Training Program
【Contact】
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【Customization&Cooperation】

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Course Introduction

In four months, our program will guide you through various techniques for creating garage kits using 3D software. The program will strengthen your basic sculpting skills, introduce the rules of garage kit production combined with 3D printing technology, and provide hands-on experience with the full process—from early-stage model creation, mid-stage supervision of 3D printing, to post-production work such as polishing and grey-spraying. After completing the course, you will be able to independently create garage kit prototypes and use them for mass production. Outstanding students may be directly interviewed and hired by top domestic companies, and we will also recommend other prototype artist positions. Alternatively, you can start your own studio and become an independent commercial prototype artist.

 

Target Students

1. Artists with experience in 3D game art production or animation production who wish to bring their works to life in physical form.

2. Sculptors who are skilled in using materials like clay, plaster, and resin to create garage kits, and now wish to utilize the latest 3D technology to complete their prototypes.

3. Current art students, enthusiasts, or beginners who aspire to pursue a career in related fields.

4. Industry professionals who are interested in the 3D printing process and workflow for garage kit production.

Course Content

○ Basic Maya Software

○ Basic ZBrush Software

○ Basic Fusion360 Software

○ Full Process of Capsule Toy Figure Prototype

○ Full Process of Clay Digital Prototype

○ Full Process of Mechanical Digital Prototype

○ Full Process of Male-Scale Garage Kit Digital Prototype

○ Full Process of Female-Scale Garage Kit Digital Prototype

○ Female-Scale Garage Kit Digital Prototype Part Breakdown

○ Full Process of 3D Printing and Post-Processing for Physical Models

 

Faculty Team

Yu Yang

Since 2005, Yu Yang has been involved in the animation, gaming, and CG education industry for 16 years. For 6 years, he served as the Art Director. In 2016, he joined ABOUTCG and founded the ABOUTCG Offline Academy. Over his career in animation and gaming, he has participated in the production of over a hundred game projects, accumulating rich experience in high-precision character model creation. His portfolio includes numerous Japanese anime IP games, such as Super Sonico, Senran Kagura, White Cat Project, and Pop'n'Panic Warships, as well as Western-style games like Call of Duty, Prototype, Assassin's Creed, League of Legends, and Bloodborne. As an experienced garage kit player, he co-developed China's first digital garage kit prototyping course with 3D printing technology alongside ABOUTCG founder Zhang Ye in 2017. To date, nearly 1,000 students have enrolled in both online and offline courses, and many talented individuals have been sent to numerous garage kit development companies in China.

 

Li Bowen

Li Bowen is proficient in high-precision 3D character model creation, with a particular expertise in combining 3D printing technology for Japanese-style garage kit character prototyping and post-processing. He has participated in the development of multiple Japanese-style garage kit products both domestically and internationally. Since 2017, he has joined the offline teaching team and been involved in both digital garage kit prototype courses and technical course development. His personal works have won awards multiple times at events such as the Shanghai New Year Model Exchange Competition and the Figup Garage Kit Festival. He also shares garage kit making tutorials on the anime platform Bilibili, receiving significant positive feedback.

 

Course Fee

Online Course: ¥4580 per person.

Offline Course: ¥26800 per person (minimum 20 participants to start the course).

 

Course Schedule

Courses are available for groups of 20 or more participants, with rolling sessions throughout the year.

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